| ||||
| How To Organize Template Source Code By Nemanja Trifunovic Different ways to organize source code in C++ template libraries Introduction Often I get asked whether programming with templates is hard or easy. The answer I usually give is: "It is easy to use templates, but it is hard to make them". Just take a look at some template libraries that we use in our everyday programming, like STL, ATL, WTL, some libraries from Boost, and you will see what I mean by this. Those libraries are great example of the principle "simple interface - complex implementation". I started using templates five years ago when I discovered MFC template containers, and until last year I had no need to develop them myself. When I finally got to the point that I needed to develop some template classes, the first thing that hit me was the fact that the "traditional" way of organizing source code (declarations in *.h files, and definitions in *.cpp files) does not work with templates. It took me some time to understand why this is the case, and how to work around this problem. This article is aimed at developers who understand templates well enough to use them, but are not very experienced at developing them. Here, I will cover only template classes and not template functions, but the principles are the same in both cases. The Problem Described To illustrate the problem, we will use an example. Suppose we have a template class array (nothing to do with boost::array template class) in a file array.h. 代码:
代码:
Now, what happens if we try to organize the code in more traditional way? Let's try to split the code in array.h and see what happens. Now we have two files: array.h and array.cpp (main.cpp remains unchanged). 代码:
Why are these errors reported in the first place? Why there are only three linker errors? We have four member functions in array.cpp. To answer these questions, we will need to dig into a little more details about the template instantiation process. Template Instantiation One of the mistakes programmers usually make when they work with template classes is to treat them as types. The term parameterized types which is often used for template classes certainly does lead us to think this way. Well, template classes are not types, they are just what the name suggests: templates. There are several important concepts to understand about the relation between template classes and types: 代码:
Now, what happens with another compilation unit (array.cpp)? Compiler will parse the template definition and check for syntax correctness, but it will not generate the code for the member functions. How it could? In order to generate the code, compiler will need to know template parameters - it needs a type, not a template. Therefore, linker will find the definition for array<int, 50> neither in main.cpp nor in array.cpp and therefore it will report an error for all unresolved member definitions. OK. That answers the question 1. But what about question 2? We have four member functions defined in array.cpp, and only three error messages reported by linker. The answer is in the concept of lazy instantiation. In main.cpp we don't use operator[] and compiler never even tried to instantiate its definition. Solutions Now that we understand what the problem is, it would be nice to offer some solutions. Here they are: 代码:
The first solution really means that we need to include not only template declarations, but also the definitions in every translation unit in which we use the templates. In our example it means that we will use the first version of array.h with all member functions inlined, or that we include array.cpp in our main.cpp. In that case, compiler will see both the declaration and definition of all member functions from array and it will be able to instantiate array<int, 50>. The drawback of this approach is that our compilation units can become huge, and it can increase build and link time significantly. Now the second solution. We can explicitly instantiate the template for the types we need. It is best to keep all explicit instantiation directives in a separate compilation unit. In our example, we can add a new file templateinstantiations.cpp 代码:
The third solution is to mark the template definitions with the keyword export and the compiler will take care about the rest. When I read about export in the Stroustrup book, I was very enthusiastic about it. It took me several minutes to find out that it was not implemented on VC 6.0, and a little more to find out that no compiler supported this keyword at all (the first compiler that supports this keyword was released in late 2002). Since then, I have read more about export and learnt that it hardly solves any of the problems encountered with the inclusion model. For more information about issues with this keyword, I recommend articles by Herb Sutter. Conclusion In order to develop template libraries, we need to understand that template classes are not "ordinary types" and that we need to think differently when working with them. The purpose of this article was not to scare the developers who want to do some template programming. On the contrary, I hope it will help them to avoid some usual mistakes that people who start template development usually make. Literature Bjarne Stroustrup: "The C++ Programming Language", Addison-Wesley Pub Co; ISBN: 0201889544 ; 3rd edition (June 20, 1997) David Vandevoorde, Nicolai M. Josuttis: "C++ Templates: The Complete Guide", Addison Wesley Professional; ISBN: 0201734842 ; 1st edition (November 12, 2002) 原文地址:http://www.codeproject.com/cpp/templatesourceorg.asp 译文地址:http://www.allaboutprogram.com/viewtopic.php?t=2097 这几天正好有同学问我关于这个方面的问题,我原来tamplate也没学好,所以就在网上搜了一下,就找到了这篇文章。整篇看下来正好能解决我的疑问,所以就一时兴起,把它翻译成了中文。 本人初次尝试翻译,还希望各位多多指正,呵呵 ![]() |
| |||
| C++ Template: the complete guide上说: although export may seem quasi-magical, it is not actually magical. Ultimately, the instantiation process has to deal with both the place where a template is instantiated and the place where its definition appears. Hence, although these two seem neatly decoupled in the source code, there is an invisible coupling that the system establishes behind the scenes. This may mean, for example, that if the file containing the definition changes, both that file and all the files that instantiate the templates in that file may need to be recompiled. This is not substantially different from the inclusion approach, but it is no longer obviously visible in the source code. As a consequence, dependency management tools (such as the popular make and nmake programs) that use traditional source-based techniques no longer work. It also means that quite a few bits of extra processing by the compiler are needed to keep all the bookkeeping straight; and in the end, the build times may not be better than those of the inclusion approach. export看来并没有改变C++的编译模型。
__________________ dup |
![]() |
| 书签 |
| 主题工具 | |
| 显示模式 | |
| |
相似的主题 | ||||
| 主题 | 主题作者 | 版面 | 回复 | 最后发表 |
| 刚看了exceptional c++ style的第八个item | SpitFire | C/CPP/TMP/GP | 2 | 2005-06-29 01:27 PM |
| 一个类似DoubleDispatch的实现 | 哑巴英语 | C/CPP/TMP/GP | 0 | 2005-02-04 07:16 PM |
| 不知道起什么名字 | ChenA | 技术杂烩 | 24 | 2005-01-14 02:22 PM |
| [普通]Template Meta Programming | polyrandom | C/CPP/TMP/GP | 0 | 2004-06-28 12:32 AM |
| 请教一个问题(关于使用SMTP服务器发送邮件) 急切等待! | programliker | 技术杂烩 | 25 | 2003-07-01 12:30 AM |